docs: update for uv backend (#2736)
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@@ -107,13 +107,14 @@
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},
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"build-frontend": {
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"default": "default",
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"description": "Set the tool to use to build, either \"build\" (default), \"build[uv]\", or \"pip\"",
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"description": "Set the tool to use to build, either \"build\" (default), \"build[uv]\", \"uv\", or \"pip\"",
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"oneOf": [
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{
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"enum": [
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"pip",
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"build",
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"build[uv]",
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"uv",
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"default"
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]
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},
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@@ -129,6 +130,10 @@
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"type": "string",
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"pattern": "^build\\[uv\\]; ?args:"
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},
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{
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"type": "string",
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"pattern": "^uv; ?args:"
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},
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{
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"type": "object",
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"additionalProperties": false,
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@@ -140,7 +145,8 @@
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"enum": [
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"pip",
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"build",
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"build[uv]"
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"build[uv]",
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"uv"
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]
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},
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"args": {
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@@ -465,6 +465,7 @@ Options:
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- `build[;args: ...]`
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- `build[uv][;args: ...]`
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- `pip[;args: ...]`
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- `uv[;args: ...]`
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Default: `build`
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@@ -478,6 +479,8 @@ pre-installing it, or installing cibuildwheel with the `uv` extra, which is
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possible by manually passing `cibuildwheel[uv]` to installers or by using the
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`extras` option in the [cibuildwheel action](ci-services.md#github-actions).
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uv currently does not support iOS or musllinux on s390x, ppc64le and riscv64.
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You can also use the `uv` backend directly; though currently multiple output
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files (from workspaces) are not supported.
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On Android and Pyodide, the "pip" frontend is not supported.
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@@ -511,6 +514,9 @@ optional `args` option.
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# Use uv and build with an argument
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build-frontend = { name = "build[uv]", args = ["--no-isolation"] }
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# Use uv directly
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build-frontend = "uv"
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```
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!!! tab examples "Environment variables"
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@@ -527,6 +533,9 @@ optional `args` option.
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# Use uv and build with an argument
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CIBW_BUILD_FRONTEND: "build[uv]; args: --no-isolation"
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# Use uv directly
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CIBW_BUILD_FRONTEND: "uv"
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```
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+5
-7
@@ -185,7 +185,7 @@ Currently, it's recommended to run tests using a `python -m` entrypoint, rather
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### Prerequisites
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cibuildwheel can build Android wheels on any POSIX platform supported by the Android
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development tools, which currently means Linux x86_64, macOS ARM64 or macOS x86_64. Any
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development tools, which currently means Linux `x86_64`, macOS `ARM64` or macOS `x86_64`. Any
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of these platforms can be used to build wheels for any Android architecture supported by
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Python. However, *testing* wheels has additional requirements: see the section below.
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@@ -221,10 +221,8 @@ Python 3.13.
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### Build frontend support
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Android builds only support the `build` frontend. In principle, support for the
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`build[uv]` frontend should be possible, but `uv` [doesn't currently have support for
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cross-platform builds](https://github.com/astral-sh/uv/issues/7957), and [doesn't have
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support for iOS or Android wheel tags](https://github.com/astral-sh/uv/issues/8029).
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Android builds do not support the `pip` frontend. The `build`, `build[uv]`, and
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`uv` frontends work.
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### Tests
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@@ -238,7 +236,7 @@ Any arguments specified using [`test-runtime`](options.md#test-runtime) will be
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Running an emulator requires the build machine to either be bare-metal or support
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nested virtualization. CI platforms known to meet this requirement are:
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* GitHub Actions Linux x86_64
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* GitHub Actions Linux `x86_64`
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On Linux, the emulator needs access to the KVM virtualization interface. This may
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require adding your user to a group, or changing your udev rules. On GitHub
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@@ -308,7 +306,7 @@ iOS builds are *cross platform builds*, as it not possible to run compilers and
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### Build frontend support
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iOS builds support both the `pip` and `build` build frontends. In principle, support for `uv` with the `build[uv]` frontend should be possible, but `uv` [doesn't currently have support for cross-platform builds](https://github.com/astral-sh/uv/issues/7957), and [doesn't have support for iOS (or Android) tags](https://github.com/astral-sh/uv/issues/8029).
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iOS builds support both the `pip` and `build` build frontends. In principle, support for `uv` and `build[uv]` frontends should be possible, but `uv` [doesn't support iOS fully yet](https://github.com/astral-sh/uv/issues/16724).
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### Build environment
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